Don’t put ads in version 1 of your game
Time and time again, I see folk release what is often their first game on the Google Play Store. This is great! I take a look and am confronted with an ad filling the screen, which I have to sit through before I’m able to continue playing the game.
Pride Piano
June is upon us, the month in which companies rebrand their logos to rainbow variants in Western regions. To add to this shallowness, I have released Pride Piano on the Google Play Store.
Faster 4800Pi
I saw that today is Pi Day, so I published some changes to my world-renowned 4800Pi program for the Commander X16.
Clarifying the Java Cake Games lore
I had a rude awakening the other day: it turns out the general public is completely clueless as to where JamesGDX ends and Java Cake Games begins. So let’s keep this short and simple and clarify it.
Sorting GBTK once and for all
That’s right, I have released an unfathomably tedious game in which you sort about 300 bad games by which GBTK jam(s) they were entered into.
Octagon version 2 released
How, Elmo, how? It’s quite simple, really. Through a chain reaction of sidetracking, I discovered there are no longer any working APK mirrors of it, and I have no interest in jumping through hoops to get it on Google Play again.
Bread: References & Easter Eggs + Apology
As you might expect from such a simple game, Bread contains nearly zero references & Easter eggs. But not quite zero! It’s one. The total is one.
Resetting HDMI resolution on DMP-BDT220
Today I tried plugging my Panasonic Blu-ray player into a monitor that didn’t support 1080p video signals. Of course, the player was set to 1080p, and none of the instructions I found online helped. I had to resort to reading the manual!
So here comes the solution to this model, released 2012, and probably also some other models of the era:
A terrifying jam
After a year’s hiatus, I finally have a new libGDX jam submission! Aaaaand it’s bad. Very bad.