Initial plan
A list of words is cycled through. The user is asked if each one is spelled correctly.
A list of words is cycled through. The user is asked if each one is spelled correctly.
The game’s title is from Simon & Garfunkel’s 1970 album and titular song Bridge Over Troubled Water. As much as the game is, in a literal sense, about bridging over troubled water, it otherwise bears no resemblance to the moving lyrics.
Continue reading Bridge Over Troubled Water: References & Easter Eggs
I have been set free from education, but not yet found employment or training. Which means I am now free to spend a week developing, uh, this!
This is going to be my last one of these posts for a while. Well, it’s been over two years since my last one, so that might not be saying much. I’m fatigued of seeing AI slop left, right and centre and it’s reaching the point where it isn’t immediately apparent, which I have concerns with. Public sentiment of AI-generated material seems rather low, as well.
Time and time again, I see folk release what is often their first game on the Google Play Store. This is great! I take a look and am confronted with an ad filling the screen, which I have to sit through before I’m able to continue playing the game.
June is upon us, the month in which companies rebrand their logos to rainbow variants in Western regions. To add to this shallowness, I have released Pride Piano on the Google Play Store.
I saw that today is Pi Day, so I published some changes to my world-renowned 4800Pi program for the Commander X16.
I had a rude awakening the other day: it turns out the general public is completely clueless as to where JamesGDX ends and Java Cake Games begins. So let’s keep this short and simple and clarify it.
That’s right, I have released an unfathomably tedious game in which you sort about 300 bad games by which GBTK jam(s) they were entered into.