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Tag: Jam submissions

Game jam submission announcements.

Sorting GBTK once and for all

That’s right, I have released an unfathomably tedious game in which you sort about 300 bad games by which GBTK jam(s) they were entered into.

Continue reading Sorting GBTK once and for all

Posted on 2024-03-052025-08-07Tags Jam submissions

A terrifying jam

After a year’s hiatus, I finally have a new libGDX jam submission! Aaaaand it’s bad. Very bad.

Continue reading A terrifying jam

Posted on 2023-09-272023-09-27Tags Jam submissions

Reviving JustWizards.com

There’s been another Game Breaker’s Toolkit Jam! And it gave me the push I needed to revive some of my earlier internet silliness and let it see the 2020s. If you can’t be bothered reading the rest, it was at justwizards.me.

Continue reading Reviving JustWizards.com

Posted on 2023-07-022025-08-09Tags Also at itch.io, Jam submissions, Just Wizards, Sinking City Saviour

Post Apocalyptic

It’s that time of the season again. Jam time! Here is my second entry. Why mention the second entry first? Because I think it’s better.

Continue reading Post Apocalyptic

Posted on 2022-09-282025-07-28Tags Bread, Jam submissions, Twitter archives, Zippy Zombie Zebras

Floating Cities

libGDX Jam 21‘s theme was Floating Cities. And what better way to spit in the face of that than have some sinking cities? I certainly went a bit quackers with this entry!

Continue reading Floating Cities

Posted on 2022-06-272025-07-28Tags Jam submissions, Sinking City Saviour, Twitter archives

Underground or Overground?

This one sure took a while to get working on the web, but it’s now up and available for all! Might still have a race condition here and there. libGDX Jam 20! Underground or Overground?

Continue reading Underground or Overground?

Posted on 2022-03-282025-07-28Tags Jam submissions, Twitter archives

March 2022 recap

It’s been a while since I’ve posted anything here, so let’s take the opportunity to defeat the point of Twitter by making a somewhat longform post to recap in chronological order what’s been happening in the Java Cake Games world between my last tweet and now.

Continue reading March 2022 recap

Posted on 2022-03-052025-07-28Tags Jam submissions, Twitter archives

Ghostta Go!

I made a 3D game for Halloween Jam 2021. And what’s a better way to start November than by checking this out?

Continue reading Ghostta Go!

Posted on 2021-11-012025-07-28Tags Jam submissions, Twitter archives

Zero Gravity

The theme for the 18th libGDX jam was zero gravity! And oh boy, is there a solid number of entries. As with every jam, it’s a real mixed bag of high-quality stuff and… stuff.

Continue reading Zero Gravity

Posted on 2021-09-272025-07-28Tags Jam submissions, Twitter archives

oh no i’m stuck ._.

The theme for the 6th Game Breakers Toolkit jam was oh no i’m stuck ._. and, oh boy, have people been delivering. Ratings are currently open for the following games, should you wish to ruin the results.

Continue reading oh no i’m stuck ._.

Posted on 2021-07-122025-07-28Tags Jam submissions, Twitter archives

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