That’s right, I have released an unfathomably tedious game in which you sort about 300 bad games by which GBTK jam(s) they were entered into.
Tag: Jam submissions
Game jam submission announcements.
A terrifying jam
After a year’s hiatus, I finally have a new libGDX jam submission! Aaaaand it’s bad. Very bad.
Reviving JustWizards.com
There’s been another Game Breaker’s Toolkit Jam! And it gave me the push I needed to revive some of my earlier internet silliness and let it see the 2020s. If you can’t be bothered reading the rest, it is at justwizards.me, not .com
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Post Apocalyptic
It’s that time of the season again. Jam time! Here is my second entry. Why mention the second entry first? Because I think it’s better.
Floating Cities
libGDX Jam 21‘s theme was Floating Cities. And what better way to spit in the face of that than have some sinking cities? I certainly went a bit quackers with this entry!
Underground or Overground?
This one sure took a while to get working on the web, but it’s now up and available for all! Might still have a race condition here and there. libGDX Jam 20! Underground or Overground?
March 2022 recap
It’s been a while since I’ve posted anything here, so let’s take the opportunity to defeat the point of Twitter by making a somewhat longform post to recap in chronological order what’s been happening in the Java Cake Games world between my last tweet and now.
Ghostta Go!
I made a 3D game for Halloween Jam 2021. And what’s a better way to start November than by checking this out?
Zero Gravity
The theme for the 18th libGDX jam was zero gravity! And oh boy, is there a solid number of entries. As with every jam, it’s a real mixed bag of high-quality stuff and… stuff.
oh no i’m stuck ._.
The theme for the 6th Game Breakers Toolkit jam was oh no i’m stuck ._. and, oh boy, have people been delivering. Ratings are currently open for the following games, should you wish to ruin the results.