That’s right, I have released an unfathomably tedious game in which you sort about 300 bad games by which GBTK jam(s) they were entered into.
Tag: Jam submissions
Game jam submission announcements.
A terrifying jam
After a year’s hiatus, I finally have a new libGDX jam submission! Aaaaand it’s bad. Very bad.
Reviving JustWizards.com
There’s been another Game Breaker’s Toolkit Jam! And it gave me the push I needed to revive some of my earlier internet silliness and let it see the 2020s. If you can’t be bothered reading the rest, it was at justwizards.me.
Post Apocalyptic
It’s that time of the season again. Jam time! Here is my second entry. Why mention the second entry first? Because I think it’s better.
Floating Cities
libGDX Jam 21‘s theme was Floating Cities. And what better way to spit in the face of that than have some sinking cities? I certainly went a bit quackers with this entry!
Underground or Overground?
This one sure took a while to get working on the web, but it’s now up and available for all! Might still have a race condition here and there. libGDX Jam 20! Underground or Overground?
March 2022 recap
It’s been a while since I’ve posted anything here, so let’s take the opportunity to defeat the point of Twitter by making a somewhat longform post to recap in chronological order what’s been happening in the Java Cake Games world between my last tweet and now.
Ghostta Go!
I made a 3D game for Halloween Jam 2021. And what’s a better way to start November than by checking this out?
Zero Gravity
The theme for the 18th libGDX jam was zero gravity! And oh boy, is there a solid number of entries. As with every jam, it’s a real mixed bag of high-quality stuff and… stuff.
oh no i’m stuck ._.
The theme for the 6th Game Breakers Toolkit jam was oh no i’m stuck ._. and, oh boy, have people been delivering. Ratings are currently open for the following games, should you wish to ruin the results.